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View Full Version : For heads that Sample, serious stuff



The Donger
09-17-2003, 12:26 PM
http://www.sketcherone.com/12tone.xls

http://www.deepsound.net/calculation.html

Learn!

kev
09-17-2003, 12:30 PM
Very cool, Donger. graemlins/thumbsup.gif

Mocambo
09-17-2003, 12:32 PM
Cool stuff.

GROOVE VICTIM
09-17-2003, 12:38 PM
Interesting. I wish there was a way to eliminate the "Flange" effect as a result of compressing a sound while maintaining its original pitch.

Peace

Tony Cano
09-17-2003, 01:03 PM
this may sound like a stupid question, but please explain the significance of the chart. i know that the tones are certain frequencies.

for example, if i have a sample of a piano, how do i determine it's frequency. spectrum analyzer????

[ September 17, 2003, 02:04 PM: Message edited by: Tony Cano ]

GrantB
09-17-2003, 04:54 PM
Originally posted by Tony Cano:

for example, if i have a sample of a piano, how do i determine it's frequency. spectrum analyzer???? That is the slow way. There are two fast ways.

1. The old fashioned way (AKA transcription):

Loop your sample and play along on a keyboard until you have nailed it.

2. The digital way (AKA cheating):

http://www.digital-ear.com/digital-ear/index.html
http://www.knzaudio.com/index.php
http://www.akoff.com/
http://www.wildcat.com/Site/Homepage.htm
etc. (These usually only work for soloed melody instruments. No full arangements or chords.)

If you are trying to determine the note value for a single note sample, try this:

Start with a simple stock piano patch on your sampler. Create a new layer in the patch using the unknown note. Change the root note (may be called something else on your sampler) value of the unknown sample while playing the keyboard until the two layers match up. You will now be able to figure out the offset in semitones from the key you assigned the unknown sample to.

Depending on your setup, this may be faster starting with an empty patch on your sampler containing the unknown note and using another patch or another sound module for the reference sound. Some may have better luck using a different sound altogether such as an electric piano or sine wave for the reference sound, just keep it simple.

If you really want the frequency and not the note value, use the chart once you have the note figured.

SMOOTH87
09-17-2003, 05:20 PM
Thanks 4 sharing.. graemlins/thumbsup.gif

eric justin
09-17-2003, 05:36 PM
I am trying to determine the bpm of a loop by the number of samples/sample rate and it just ain't makin any sence graemlins/conf44.gif

matthew
09-17-2003, 07:19 PM
the bpm of a track and the number of samples do not correlate, so you're on a hiding to nothing there. what wave editing programme are you using?

eric justin
09-17-2003, 08:13 PM
Actually I'm useing an Ensoniq ASR-10

jsd540
09-17-2003, 09:31 PM
Thanks brrro... graemlins/thumbsup.gif

Tony Cano
09-18-2003, 11:39 AM
Originally posted by GROOVE VICTIM:
Interesting. I wish there was a way to eliminate the "Flange" effect as a result of compressing a sound while maintaining its original pitch.

Peace GV - I think this is an issue with ACID. You might want to try the time streching in Sound Forge.

tc

GROOVE VICTIM
09-18-2003, 11:54 AM
Thanks Tony, I'll take a look at this issue tonight and see what I can do. I usually just tweak the edits using Sound Forge, I messed with the time stretching once or twice, slipped my mind I guess.

Peace

Jamie 3:26
09-18-2003, 11:57 AM
Originally posted by GROOVE VICTIM:
Thanks Tony, I'll take a look at this issue tonight and see what I can do. I usually just tweak the edits using Sound Forge, I messed with the time stretching once or twice, slipped my mind I guess.

Peace Groove,SF IS the program to dio it in.I tried it in Acid and could not stand the warble.Not ass noticible in SF,plus with the effects and processing you could do in SF,you could tweak somethin' ugly.

djyoavb
09-18-2003, 06:02 PM
Originally posted by eric justin:
I am trying to determine the bpm of a loop by the number of samples/sample rate and it just ain't makin any sence graemlins/conf44.gif count the number of bars of the loop, then paste it in the grid of your sequencer (if u counted 4 bars then paste 4 bars), then loop it on the sequencer, let the sequencer triger the loop and adjust the bpm... till it sounds perrrfecto.
graemlins/beerchug.gif

Tony Cano
09-19-2003, 10:27 AM
Originally posted by GrantB:
</font><blockquote>quote:</font><hr />Originally posted by Tony Cano:

for example, if i have a sample of a piano, how do i determine it's frequency. spectrum analyzer???? That is the slow way. There are two fast ways.

1. The old fashioned way (AKA transcription):

Loop your sample and play along on a keyboard until you have nailed it.

2. The digital way (AKA cheating):

http://www.digital-ear.com/digital-ear/index.html
http://www.knzaudio.com/index.php
http://www.akoff.com/
http://www.wildcat.com/Site/Homepage.htm
etc. (These usually only work for soloed melody instruments. No full arangements or chords.)

If you are trying to determine the note value for a single note sample, try this:

Start with a simple stock piano patch on your sampler. Create a new layer in the patch using the unknown note. Change the root note (may be called something else on your sampler) value of the unknown sample while playing the keyboard until the two layers match up. You will now be able to figure out the offset in semitones from the key you assigned the unknown sample to.

Depending on your setup, this may be faster starting with an empty patch on your sampler containing the unknown note and using another patch or another sound module for the reference sound. Some may have better luck using a different sound altogether such as an electric piano or sine wave for the reference sound, just keep it simple.

If you really want the frequency and not the note value, use the chart once you have the note figured. </font>[/QUOTE]which is better? easier? any recommedations?

perfer mac platform, but pc will do too.

tc