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Thread: Programming a 2 bar loop

  1. #1
    Join Date
    Aug 2008
    Posts
    32

    Programming a 2 bar loop

    Hi DF- thanks for the opportunity.

    I always start my productions by creating a solid two bar loop. After lots of reading, taking courses and practice I have started to set myself certain guidelines. I wondered what thoughts and lessons you could pass on to us on the following areas.

    Kick A- Mono or Stereo?
    Kick B- Ghost notes- how these should relate to the main kick- any rules relating to tone control.

    Snare A- on the 2 and the 4
    Snare B- bring the rhythm- again a different tone but how different?
    Clap- 2 and 4- play with the delay
    HH Closed- here’s your rhythm
    HH Open- group with HHC to great that nice gated effect

    Panning- centre kick; snare to the right, HH to the left- what works best for you?

    Groove- I use MPC or MPC groove templates in Logic. But what percentage?

    Delay- I only really use this on the claps but where else could benefit? Hats?

    Tuning- this is where I use my ear but I feel that I really need to focus here. Any tips and tricks?

    EQ- as with the panning I am always trying to give the drums there own space. Looking for sweet spots with the kicks, snare and hats. Dropping off the bottom frequencies.

    Tape Head- I use this to bring more warmth to my beats and remove those high frequencies.

    NYC Compression- again to provide warmth, volume and presence.

    Muchos thanks bud, Matt.
    www.soulfulbeats.com

  2. #2
    Quote Originally Posted by Matt Hughes View Post
    Kick A- Mono or Stereo?
    For compatibility mono...but most instruments and plugs are in stereo. So as long as you have a mono sum button somewhere and check that the kick doesn't disappear when it's summed to mono...you can keep it in stereo. I do it all the time.

    Quote Originally Posted by Matt Hughes View Post
    Kick B- Ghost notes- how these should relate to the main kick- any rules relating to tone control.
    It's all a feel thing and rules don't apply to that area. Do what you feel sounds cool.


    Quote Originally Posted by Matt Hughes View Post
    Snare A- on the 2 and the 4
    Snare B- bring the rhythm- again a different tone but how different?
    Again...a feel thing...there are no specific rules. Whatever sounds cool and is in line with whatever is current in your musical genre.


    Quote Originally Posted by Matt Hughes View Post
    Clap- 2 and 4- play with the delay
    HH Closed- here’s your rhythm
    HH Open- group with HHC to great that nice gated effect
    again a feel thing


    Quote Originally Posted by Matt Hughes View Post
    Panning- centre kick; snare to the right, HH to the left- what works best for you?
    kick = c , snare = I usually leave it center but sometimes L10 or R10, HH = main OH or HH center or OH main groove C and HH's L15 - 25 or R 15 - 25



    Quote Originally Posted by Matt Hughes View Post
    Groove- I use MPC or MPC groove templates in Logic. But what percentage?
    another feel thing...anywhere where from 52 to 66 will work..no rules. Not uncommon for me to do the high hats at 56 and then the other drums at 58


    Quote Originally Posted by Matt Hughes View Post
    Delay- I only really use this on the claps but where else could benefit? Hats?
    again no rules....for example the voxes on Hey Hey only had delay on them. A very short one at that! Left was 22ms and Right was 45ms lightly mixed in. This gave it a bit of space with out being overtly too spacey which reverb tends to do. I didn't want an 80's or 90's sounding vocal. I needed upfront. so see? no rules for delay. Do what you feel.


    Quote Originally Posted by Matt Hughes View Post
    Tuning- this is where I use my ear but I feel that I really need to focus here. Any tips and tricks?
    Hint: Tune your kick to the tuning of the song.


    Quote Originally Posted by Matt Hughes View Post
    EQ- as with the panning I am always trying to give the drums there own space. Looking for sweet spots with the kicks, snare and hats. Dropping off the bottom frequencies.
    Hint: use low pass filters and hi pass filters on all of your tracks within your daw. You don't need anything below 20hz for a kick or above 10khz. Those unused freq's are taking up space as the digital domain will reproduce frequencies up and beyond your hearing range. This reproduction just eats up headroom and you can't hear it anyway so cut them.


    Quote Originally Posted by Matt Hughes View Post
    Tape Head- I use this to bring more warmth to my beats and remove those high frequencies.
    I concur..but you can do that by rolling off some frequencies on those hi hats. They are the biggest offenders in the DAW world of mixes right now. People tend to forget that tape rolled off high frequencies. You can emulate that ...so do it. Warmth isn't some special magic. It was a combination of audio medium, variations of frequency amplitude and response and built in compression of each channel on that tape machine (a little known fact).


    Quote Originally Posted by Matt Hughes View Post
    NYC Compression- again to provide warmth, volume and presence.
    OVER-RATED Imho
    "you bust your ass to make all the money you can...thinking it solves shit...and then you realize..when and if you get there at all...you got more problems and you missed out on the one thing you can't buy or get back...your life! Spend time with friends and family...You can be broke in other ways too!...."

  3. #3
    Join Date
    Aug 2008
    Posts
    32
    Thanks D- much appreciated. Will feedback how I get on...

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